This is a year's of work in Photoshop. Was getting nowhere but started working fast and furious the past 2 weeks. It's a kind of hybrid. Photo Manipulation for the background--the background I might change. I used a photo I found on the web for the BG just to have something to work on top of. The main subject, the girl reaching for the sky, needs lots more work.
Please look at this [link] for my questions on where to go from here.
I have the file saved in Photoshop with layers for the hair, face and cloak. My immediate concern is the cloak. It should go from light to dark with the light source at upper left. Folds, as I have it now, are too many. And the cloak's darkest on the right should retain subtle details. The difficulty I'm having is bringing out the girl's shoulder and arm.
Suggestions please?
I used, under Layers, a pattern overlay Canvas 150 by 150 pixels. And it looks good at Actual Pixels, but terrible at Fit on Screen. I'm working at Resolution 300 pixels/inch.
Well here's a detail that shows the canvas texture I wanted, plus a larger view of some of my line work in the face and hair:
You see my picture well. The model is my older daughter, now age 41. I've done so many versions of this face and hair in traditional media, but all sold or given away and I have no large image files of these drawings, and paintings. So I gave it a try in Photoshop. Very hard for me.
The first thing my eye went to was the edge of the white against the red (probably because it's centered and a huge point of contrast). The edge looks like a bit of an anomaly because of its softness, almost like you blurred that in Photoshop. I don't know if that edge was even Photoshopped at all, but keep in mind that edges are very tricky, and can be the most obvious hint in a "manipulation" that you used digital at all.
Waitall of the foreground is digital?! Wow, that looks like your oil work. I'm really impressed! (I just now checked the link you posted).
When I work in Photoshop, one of the hardest things for me to deal with is being overwhelmed by all the stuff it can do. Things I'd want you to keep in mind:
-What to paint: We know that reference of your daughter includes an eye, even though we can't really see it in the reference photo. If you squint your eyes even the slightest bit, the eye in the photo disappears completely! The dimensions of the face leave us with a beautiful shadow cast over the eye. This obscures details we know exist, but it also lets us think for ourselves, and in the end we get a cooler portrayal of a human face. The teeth also follow suitthey're about as white as the eyes. You pulled back the value in the shadows, but increased the values in the eyes and mouth, giving us unnatural symbols for facial features instead of what the actual features look like.
Any time you can go black and white first, I'd recommend doing it. Nothing undoes my ideas faster than working with colour first. I am not a good painter, in that respect.
-Texture: You did a very impressive job handling the background. It doesn't look digital, cheap, or anything that lessens the mood of it (flying/freedom sensation is definitely there). The canvas also looks good from here. If you hate how it looks fit-to-screen, you could always lower the opacity of it, so it's even more see-through and softened.
Because of this canvas texture we're looking at, the whole image feels less like Photoshop and more like coloured pencil or oils (kudos!) Any time we see a soft blend (which is always going on in Photoshop) it has to look traditional, using a less-is-more sort of approach. In bridging your traditional experience with digital, your image will be a battlefield where two schools of thought are trying to kill each other, and you have to get them to make a truce. I can't offer too much advise on this, as I've only bridged the two once before. I only wish to remind you that it's super-tricky, and will make or break something like this.
Was I helpful at all? I'm always worried about wasting your time with a comment!
"The teeth also follow suit—they're about as white as the eyes." Which is very dark, not white at all. This is of course the way I work in traditional media. Imagine painting the whites of the eyes and the teeth with Titanium White. My whites in facial tones are products of an interaction between the background and the colors in the face.
"Any time you can go black and white first, I'd recommend doing it." The figure started out as a line drawing, working from both an old sketch I made and the reference photo of my daughter at age 16 (I guess you all know she's now 39--and she looks much the same today--happy, successful and heroic). [link]
"The canvas also looks good from here. If you hate how it looks fit-to-screen..." This is strange. The canvas texture is just right on my Macintosh. I send it to my PC and there it looks wrong.
For once, yes you have been helpful in that you have verified much of what I have found in my first serious attempt at a digital work. And for once I needed it in that I'm asking for what I never would have done in my own work--a critique. The thing I want to avoid is the sameness I see in much digital work. I do aim for a traditional look. My "teacher" (i.e., the best I've found at moving from traditional to graphic)--I have no teacher except myself--is Sasha Beliaev. I just stare at his incredible work done in Photoshop and ask myself how he achieved his results. Classically trained, his digital work I would have sworn was traditional. [link]
Great link. Sasha looks to very pertinent to my interests!
If you want me, I'll be over here, trying to bridge ink, coloured pencil, and Photoshop. I can't stand super-clean lines and lens flares, and I'd like to get as Jeffrey Jones as I can without becoming a complete second-rate version of him.
Mm, I love the modeling in her skin, I feel like she's really about to fly away and you can see she enjoys the thought of freedom and flying away into the beautiful sky. Excellent job.
Excellent rendered out piece..Beautifully done..The way u have handled her hairs is quite majestic cuz they are looking so real, as they are flowing and equally showing their weight as well..Great Sir..Well howz life going at ur end..Take good care of urself..God bless ya ..Stay well
Thank you.
Waitall of the foreground is digital?! Wow, that looks like your oil work. I'm really impressed! (I just now checked the link you posted).
When I work in Photoshop, one of the hardest things for me to deal with is being overwhelmed by all the stuff it can do. Things I'd want you to keep in mind:
-What to paint: We know that reference of your daughter includes an eye, even though we can't really see it in the reference photo. If you squint your eyes even the slightest bit, the eye in the photo disappears completely! The dimensions of the face leave us with a beautiful shadow cast over the eye. This obscures details we know exist, but it also lets us think for ourselves, and in the end we get a cooler portrayal of a human face. The teeth also follow suitthey're about as white as the eyes. You pulled back the value in the shadows, but increased the values in the eyes and mouth, giving us unnatural symbols for facial features instead of what the actual features look like.
[link]
Any time you can go black and white first, I'd recommend doing it. Nothing undoes my ideas faster than working with colour first. I am not a good painter, in that respect.
-Texture:
You did a very impressive job handling the background. It doesn't look digital, cheap, or anything that lessens the mood of it (flying/freedom sensation is definitely there). The canvas also looks good from here. If you hate how it looks fit-to-screen, you could always lower the opacity of it, so it's even more see-through and softened.
Because of this canvas texture we're looking at, the whole image feels less like Photoshop and more like coloured pencil or oils (kudos!) Any time we see a soft blend (which is always going on in Photoshop) it has to look traditional, using a less-is-more sort of approach. In bridging your traditional experience with digital, your image will be a battlefield where two schools of thought are trying to kill each other, and you have to get them to make a truce. I can't offer too much advise on this, as I've only bridged the two once before. I only wish to remind you that it's super-tricky, and will make or break something like this.
Was I helpful at all? I'm always worried about wasting your time with a comment!
"The teeth also follow suit—they're about as white as the eyes." Which is very dark, not white at all. This is of course the way I work in traditional media. Imagine painting the whites of the eyes and the teeth with Titanium White. My whites in facial tones are products of an interaction between the background and the colors in the face.
"Any time you can go black and white first, I'd recommend doing it." The figure started out as a line drawing, working from both an old sketch I made and the reference photo of my daughter at age 16 (I guess you all know she's now 39--and she looks much the same today--happy, successful and heroic). [link]
"The canvas also looks good from here. If you hate how it looks fit-to-screen..." This is strange. The canvas texture is just right on my Macintosh. I send it to my PC and there it looks wrong.
For once, yes you have been helpful in that you have verified much of what I have found in my first serious attempt at a digital work. And for once I needed it in that I'm asking for what I never would have done in my own work--a critique. The thing I want to avoid is the sameness I see in much digital work. I do aim for a traditional look. My "teacher" (i.e., the best I've found at moving from traditional to graphic)--I have no teacher except myself--is Sasha Beliaev. I just stare at his incredible work done in Photoshop and ask myself how he achieved his results. Classically trained, his digital work I would have sworn was traditional. [link]
Thanks old friend,
Robert
If you want me, I'll be over here, trying to bridge ink, coloured pencil, and Photoshop. I can't stand super-clean lines and lens flares, and I'd like to get as Jeffrey Jones as I can without becoming a complete second-rate version of him.
Sarah
You have it all right. You see exactly what I had in mind with the freedom and flying.
Thank you very much.
Robert
You're welcome.
Sarah
You seem to always have time to look at my work and have something nice to say.
Digital work is hard for me, like learning all over again my self-taught traditional art. So I appreciate your encouragement.
Life here is getting on. Will be back in a few months fully healed.
Best to you,
Robert